I.
What’s new?
a.
The game now has a story! Which provides a frame
for levels
b.
Vague concept art for
characters , levels and start up screen
c.
A few unfinished models
d.
A prototype for multi-character movement
II.
What are we working on?
W
a.
Finishing touches of the prototype
b.
Completing the tutorial so people can play it,
finally!
c.
Level design
d.
Character models
III.
I Issues?
a.
Remembering to update this blog (ha)
b.
Want to design levels based on thought
experiments-how to set that up in a way that fits with the game?
c.
Keep levels progressively harder, still
interesting and related to the philosophies
d.
The game needs a title
e.
And we need some play testers who haven’t heard
us talk about the game every day for months. Any takers?
No comments:
Post a Comment