Saturday, September 21, 2013

More Progress and Some Issues

        I.            What’s new?
a.       The game now has a story! Which provides a frame for levels
b.      Vague concept art  for characters , levels and start up screen
        Otter ; the Kantian ; the Utilitarian ; Minions
c.       A few unfinished models
d.      A prototype for multi-character movement
      II.       
            What are we working on?
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a.       Finishing touches of the prototype
b.      Completing the tutorial so people can play it, finally!
c.       Level design
d.      Character models 
    III.        
    I          Issues?
a.       Remembering to update this blog (ha)
b.      Want to design levels based on thought experiments-how to set that up in a way that fits with the game?
c.       Keep levels progressively harder, still interesting and related to the philosophies
d.      The game needs a title

e.      And we need some play testers who haven’t heard us talk about the game every day for months. Any takers?

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