The team has had some ideas about how to handle multiple philosophers. Of course nothing is set in stone, but here is what we are thinking right now.
The game will have four main philosophers: The Utilitarian, The Objectivist, the The Confucian and The Kantian. Each will play a different role/have different abilities.
When the game starts the player will choose one of the main philosophers and they will use that one philosopher to navigate the levels.
In addition to controlling one philosopher the player will also have the option of controlling several secondary characters.
I have created the following image to illustrate this mechanic.
In this instance the stick person is the philosopher that the player chooses at the beginning of the game. The stars represent the secondary characters. The yellow circles represent gold. The dark gray areas are platforms for the characters to walk on and the light gray areas are doorways to finish the level.
Hopefully from this image it is clear that the player can always see the main philosopher and the secondary characters at the same time. The player will be able to control all 4 of the characters, however the player is only able to control one character at a time. The player can choose to take only the philosopher to the end of the level, or the philosopher as well as any number of the secondary characters. The player can split the gold between every character in his party or keep it all for the philosopher. These decisions should be made based on what philosopher they are playing as.
As of right now this is the mechanic that we are working with. More updates on this idea soon.
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